: serious game
  20 January 2022  |  Rudy GUILLONNEAU  Best Practices

Julian Fremaux tells us about Emotions in VTS Editor

The primary objective of training is to transmit knowledge in order to help the learner develop a skill. For this objective to be met, the learner must be involved as much as possible in his training. There are many elements that can foster such engagement. Serious Factory emphasizes realism in [...]

  18 March 2021  |  Rudy GUILLONNEAU  Digital Learning News

Serious Games in 2021: The uses you might think of

The Covid19 pandemic has created many upheavals and changes for everyone. All areas of our daily lives have changed, if we only mention the business sector and the world of education. This is the result of containment measures and different regulations on our everyday movements. Also, the [...]

  1 March 2021  |  Rudy GUILLONNEAU  Press releases

Serious Factory carried out a “serious game” for Groupe Renault to develop behavioral skills around the world

Serious Factory assists Groupe Renault in digitizing training on the 5 Renault Way [...]

  7 January 2021  |  Rudy GUILLONNEAU  Serious Factory News

Serious Factory produces the first Virtual Learning platform for Kahler Communication’s Process Communication Model®

Kahler Communications, a specialist in personal development and communication training, has chosen Serious Factory, EdTech's leader in digital learning, to produce PCM Virtual Learning, an interactive virtual learning experience to showcase its model for building positive communication and [...]

  20 November 2020  |  Rudy GUILLONNEAU  Interview

In the spotlight: Why did Minighetti Consulting choose VTS Editor to design fun health training courses?

Minighetti Consulting, a training organisation specialising in the health sector, was founded 3 years ago with the aim of increasing the skills of health professionals. Philippe Minighetti, its founder, shares with us his success with Virtual Training Suite, and his sound advice on how to create [...]

  3 November 2020  |  Rudy GUILLONNEAU  Press releases

Serious Factory produces a Serious Game for PSA for an immersive training on Lean Management and customer satisfaction

Serious Factory has been chosen by the PSA Group to digitise its “Excellence Method” training. This method, based on Lean Management and the Groupe's Quality approach, has been transposed into a Serious Game to meet the challenges of appropriating and anchoring the good practices applied at the [...]

  10 June 2019  |  Rudy GUILLONNEAU  Serious Factory News

Serious Factory perpetuates professional knowledge with Virtual Training Suite 4.0

Leader in digital learning solutions, Serious Factory is launching version 4.0 of Virtual Training Suite, which allows organizations of all sizes to create and deploy training simulators. Among the many new features and improvements in this version, the emphasis was placed on the development of [...]

  4 June 2019  |  Rudy GUILLONNEAU  Serious Factory News

Serious Factory and Thales Group partner up to create Serious Games for the purpose of Immersive Learning around HSE politics

June 4th 2019, Paris – Serious Factory implemented an innovative co-construction approach with Thales Group in order to ease the design of realistic 3D simulations. Through an agile design process, Thales Group's business experts teamed with Serious Factory's experts in education and [...]

  26 October 2017  |  Rudy GUILLONNEAU  VTS Editor news

A better interactivity to serve the development of competencies : The 3.0 version of VTS Editor is finally out!

Allowing users to design simulators and Serious Games in record time, Serious Factory is releasing version 3.0 of its VTS Editor authoring software onto the Digital Learning market. This new version was created with the publisher's existing customers in mind, designed to appeal to learning [...]